ScholaFly

GCSE · Edexcel

Edexcel GCSE 1CP2 Computer Science

14 lessons out now for this course, 84 planned. Teachers: see the spec coverage.

Binary and number basesCS017 of 9 out
Units, characters and file sizeCS024 of 6 out
Images, sound and compressionCS030 of 4 out
  • CS03-01How an image is stored
  • CS03-03How sound is stored
  • CS03-04Working out image and sound file sizes
  • CS03-05Why we compress data
Inside the computerCS043 of 3 out
Memory and storageCS050 of 2 out
  • CS05-01RAM, ROM and types of memory
  • CS05-04Secondary storage: magnetic, solid state and optical
Software, systems and languagesCS060 of 7 out
  • CS06-02What an operating system does
  • CS06-03Utility software
  • CS06-04Robust software and finding vulnerabilities
  • CS06-05High-level and low-level languages
  • CS06-06Machine code and assembly language
  • CS06-07Compilers, interpreters and assemblers
  • CS06-08The IDE
NetworksCS070 of 5 out
  • CS07-01What a network is, and why bother
  • CS07-02LAN, WAN and PAN
  • CS07-04What makes a network fast
  • CS07-05Network topologies
  • CS07-08The Internet, DNS and hosting
Protocols and layersCS080 of 4 out
  • CS08-01What a protocol is
  • CS08-02The four-layer TCP/IP model
  • CS08-05Encryption across a network
  • CS08-06Transmission rate, file size and time
Cyber securityCS090 of 4 out
  • CS09-02Malware
  • CS09-03Social engineering
  • CS09-06Penetration testing
  • CS09-07Protecting systems, networks and data
Algorithms and computational thinkingCS100 of 7 out
  • CS10-02Decomposition and abstraction
  • CS10-04Flowcharts
  • CS10-05Pseudocode
  • CS10-06Sequence, selection and iteration in an algorithm
  • CS10-07Trace tables
  • CS10-08Which algorithm is more efficient?
  • CS10-09Which notation do you answer in?
Searching and sortingCS110 of 4 out
  • CS11-01Linear search
  • CS11-02Binary search
  • CS11-04Bubble sort
  • CS11-05Merge sort
Programming fundamentalsCS120 of 7 out
  • CS12-01Variables, constants and assignment
  • CS12-02Data types
  • CS12-04Arithmetic operators, DIV and MOD
  • CS12-05Relational operators
  • CS12-06AND, OR and NOT in a condition
  • CS12-08Putting the statement types together
  • CS12-09Input and output
Data structures and subprogramsCS130 of 7 out
  • CS13-01Arrays, one and two dimensional
  • CS13-03Working with strings
  • CS13-04Reading and writing files
  • CS13-06Why subprograms exist
  • CS13-07Functions and procedures
  • CS13-08Writing and calling your own subprograms
  • CS13-09Local and global variables
Writing robust programsCS140 of 7 out
  • CS14-01Reading and refining someone else's program
  • CS14-02From algorithm to working program
  • CS14-03Spotting the parts of a program
  • CS14-04Code other people can read
  • CS14-05Input validation
  • CS14-06Authentication
  • CS14-07Syntax, logic and runtime errors
Boolean logicCS150 of 2 out
  • CS15-01AND, OR and NOT as logic gates
  • CS15-02XOR and combining gates
Impacts, ethics and the lawCS170 of 6 out
  • CS17-02The environmental cost of computing
  • CS17-03Personal data, privacy and consent
  • CS17-04AI, machine learning and algorithmic bias
  • CS17-05The law: Data Protection, Computer Misuse, Copyright
  • CS17-06Intellectual property
  • CS17-07Open source and proprietary licences